There is an interesting phenomena occurring right now, under your very noses and among your peers, that you might or might not be privy to or aware of. However, it is very much so happening. It is most exemplified within the field of popular technology, but make no mistake, it is one that can be found anywhere and is usually found everywhere. It is a constant debunking of the myth of universal acclaim, the pure and simple fact that nothing can be without fault, nothing can completely, 100-percent well-received. Dissenting opinions will always be present, this is a pure fact. However, if you take them for what they are (and provided that they are not said in mean spirits), criticism can and often does lead to the betterment of the individual. You will never encounter something that is universally reviled or universally celebrated. Usually.
Of course, there always seems to be something that can take your previous definitions and concepts and turn them on their heads. There seems to be one singular thing that, when brought up in common conversation, elicits emotions that vary between derision and utter, palpable contempt. Of course, it was a prominent feature of the technology world, and has since left its impact on technological and popular culture alike. What, you ask, could this mysterious “thing” be? Well, it is a rather simple answer: Clippy. Yes, that pesky little cartoon paperclip that was featured in earlier editions of Microsoft Word is generally a reviled subject. However, a few game developers are now giving him his own title. Find more information at Design Taxi.
It is a universal constant, perhaps the only universal constant that we as sentient beings can rely on, that things are going to change. There is absolutely nothing we can do to stop this phenomenon. There are too many variables, too many people, and too little time for any one person to stem the tides of change and progress. Even on an atomic scale, we are subject to a billion changes over the course of the day. The best thing that we can hope to do in response to such a harsh and unforgiving reality is to adapt, to attempt to recognize the coming changes and to alter our plans and actions accordingly. You have been doing this all your life, really. You have done it so much, in fact, that it takes reminders or reflection to realize that change is an absolute. It is a reigning factor in not only your day but also in the great overall, the big picture. Really, we are beings not of stasis but of absolute change.
As our environment changes, so too do we. As we change, so too do our constructs, our society, and our plans of action regarding how we approach these things. The onset of the Internet has done some amazing things for industries as diverse as manufacturing and entertainment are to one another. One of these things the Internet has done is to bring our entertainment directly to the consumer, and it seems that this practice has bled out into the real world. Redbox, the popular DVD rental kiosk in the United States has been a major player in the film business for the past few years. They are looking to move further into the entertainment realm by integrating video game rentals into their business model. For more information, please visit mlive.
There are a few constants in this life. One of the most prevailing is that things cannot stand still. No matter where you turn or where you happen to be during this turning-around, you will find that everything around you is changing. Mountains are eroding as trees attempt to scrape the heavens with the return of every spring and summer season. People grow up, buildings rise and fall, as does the economy, and we all bear witness to the changing of time. As we do this, we also witness the rise and fall of different technologies, endemic to the needs and wants of the general public and of industry. These, too, change over time, and are far from static entities. However, if we recognize where change can happen and attempt to deal with how our day-to-day will change, we can embrace change with open arms.
Technology is an ever-changing entity. In fact, right now the consumer market can be said to be changing from a ‘ground computing’ model, where your computer stores everything you might need, to a cloud computing experiences, where everything is on-demand, accessed via third-party hosting. Yes, it seems likely that one day our Internet experience will be a streaming, on-demand endeavor, where computers are merely kiosks. However, what does this spell for the future of gaming? There has been great speculation as the cloud model has been tested in this industry via endeavors such as OnLive. Is it apt to say that console-based gaming is dead and/or dying? That is a question that will take some time to rectify, not a simple yes-or-no situation.
Every indication of the future of technology, at least in the consumer sense, is pointing toward the cloud. What is the cloud, you say? Imagine that every program on your computer, all of your data and settings and preferences, were being stored not on the computer you are usuing, but on third-party servers thousands of miles away. In this way, the entire computing experience is on-demand, with every computer becoming something of a kiosk, a way to access everything that you need whenever you need it. While some privacy issues have understandably come up, there is a great deal to be excited about here. Companies such as Google and Amazon are testing the waters of this new technology and it seems that the public is warming up to the idea of an on-demand computing and Internet experience.
As well, the world of gaming is setting up to be the next big adopter of the cloud computing trend. OnLive, an on-demand gaming service that stores and renders games on cloud servers, streaming games directly to the user over the Internet. Introduced in the summer of 2010, OnLive has gained quite the reputation for having not only impressive service and an expanding array of titles, but also for a lack of technical issues that would be endemic to a streaming service. Expect to hear a great deal more about this service as 2011 draws on, as over 20 video game publishers (such as Warner Bros and Ubisoft) have struck deals to present their games over OnLive.
You would be surprised at just how some people might react in times of need, strife, or trouble. Yes, there are some that cannot fight the overwhelming urge to panic or to lose their heads a bit. However, what can be seen as a prevailing reaction, especially in times of modern tragedy, is an overwhelming urge to give back and to make the situation a bit better. It is incredible to behold the depth and the breadth of human kindness in times of great suffering. The aid response for the crises during the Southeast Asian tsunami and the earthquake in Haiti are archetype example of just how kind and generous people can be. Of course, it should not take an extensive tragedy to incite such emotional responses, but the sad fact of the matter is that it often takes a crisis to bring out the absolute best in everyone.
The recent earthquake and resulting tsunami in Japan have wreaked untold havoc. The property damage and loss of life has been projected to be astronomical. However dark the entire situation seems to be, it seems we can count on acts of human kindness to shed some light. An extremely unlikely force for good throughout this terrible tragedy has risen, the video game industry. PopCap, the developers of popular iPod and iPhone app games such as Humans vs. Zombies have pledged that all proceeds from the sale of their games until midnight on March 20th will be sent to help the relief effort in Japan. As well, Electronic Arts games has pledged to match all employee donations to the relief effort. For more information, please visit Business Insider.
Mobile Computing News is reporting that Samsung is forging ahead with their plans for the 3D computer monitors!
For it’s part, Engadget has uncovered the specs behind the Samsung 3D LED monitors range. There are two series of monitors, namely the 750 series and the 950 series. Both series have two monitors, sized at 23 inches and 27 inches. Resolution across all the monitors is 1080p, with two-millisecond response times, 1000:1 contrast ratios, with available inputs being HDMI, D-sub, DVI-DualLink connectivity and DisplayPort.
Furthermore, for those who would like to use the 3D-enabled monitors as televisions, it’s possible to order them with an optional extra in the form of a TV tuner.
The problem is we don’t know how much these Samsung 3D LED monitors will cost. This scares us. This scares us a lot, in fact, given how expensive 3D displays – let alone LED-enabled ones – have been up to this point.
Samsung’s biggest success in recent years has been its ability to build top quality products at very competitive prices. What the company does not get enough credit for is how much their industrial designers have stepped up to the plate. These monitors, with their unusual neck carved into the base and slim bezel look like something fresh out of a very sexy future.
Although Apple hasn’t officially confirmed or denied it, the ipad 2 is set to hit the shelves in a few weeks, and though the hype is much less than for its predecessor, the reviews & upgrades are no less important.
- A more powerful processor. Experts are predicting that the new processor will be modeled around the ARM Cortex A9 unit — which will double the effort of the popular 1Ghz edition.
- A top-of-the-line front-facing camera. The gTalk has been a successful staple in the Android tablets, and Apple will be keen to use the iPad 2 as a launching pad for their new video calling capabilities.
- A rear-facing camera. A rear-facing camera will make Apple on par with some of their rivals, bringing HDR photo skills to the iPad. The potential for the iPad to include Hipstamatic and Camera+ functions is very tempting.
In addition to these notable upgrades, sources are saying that the Apple iPad 2 will include bigger speakers and a 3 axis gyroscope for superior gaming capabilities. A more powerful processor will also be provided, while USB connectivity is also said to be included after Apple conceded to an onslaught of complaints from consumers that transferring data to the slate needed an extra adapter.
While Apple have done their best to keep the iPad 2’s features a secret, many reliable internet sources have come forward boasting of having glimpses what the new tablet has to offer.