Every indication of the future of technology, at least in the consumer sense, is pointing toward the cloud. What is the cloud, you say? Imagine that every program on your computer, all of your data and settings and preferences, were being stored not on the computer you are usuing, but on third-party servers thousands of miles away. In this way, the entire computing experience is on-demand, with every computer becoming something of a kiosk, a way to access everything that you need whenever you need it. While some privacy issues have understandably come up, there is a great deal to be excited about here. Companies such as Google and Amazon are testing the waters of this new technology and it seems that the public is warming up to the idea of an on-demand computing and Internet experience.
As well, the world of gaming is setting up to be the next big adopter of the cloud computing trend. OnLive, an on-demand gaming service that stores and renders games on cloud servers, streaming games directly to the user over the Internet. Introduced in the summer of 2010, OnLive has gained quite the reputation for having not only impressive service and an expanding array of titles, but also for a lack of technical issues that would be endemic to a streaming service. Expect to hear a great deal more about this service as 2011 draws on, as over 20 video game publishers (such as Warner Bros and Ubisoft) have struck deals to present their games over OnLive.
Science and industry constantly remind us that technology is very much at the forefront of innovation today. We are constantly reminded and inundated with all manner of hardware and software that are ultimately designed to make certain parts of our lives easier. From the flush toilet to quantum
computing, there is a piece of advanced technology for every niche and every walk of life to benefit from. As computing power reaches absurd levels of speed capability and become infinitesimally small, innovation will continue on a scale and pace never before seen by any facet of human civilization.
To know and to speculate on the wonders that humanity will see in the coming weeks and years is astounding, and will of course change millions of lives. Perhaps even yours will one day benefit greatly from a now-young piece of hardware or software.
One of these up and coming technologies (if you could indeed refer to it as ‘up-and-coming,’) is cloud computing. Yes, you might have heard this term thrown around from time to time in reference to a new corporate initiative, or perhaps through Google’s current advances. However, what exactly is
cloud computing? Well, think of it as the ultimate in an on-demand experience: take everything that you experience when you use a computer, the programs and data and settings and media, and instead of physically storing them on a local drive, you store them on third-party servers. If and when you need them, they can be accessed at nearly any location with an Internet connection. How is that for innovation?
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